M.
Butterly
Play by David Henry Hwang
Theoretical Design
Scenic Design by Andrés Poch
Tonight, I've finally learned to tell fantasy from reality. And, knowing the difference, I choose fantasy.
Design Process
Research
Having Gallimard start the story from jail, I wanted to keep the show as a memory play. Therefore, research centered around how the Chinese world could come into the jail space and highlight the level of fantasy Gallimard lived under.
Architectural Reference
Emotional Reference
Cultural Reference
Historic Reference
Cornell Box
Following the teachings from Joseph Cornell, I created a three-dimensional collage using found objects to explore the themes and visual elements from the show.