M.

Butterly

Play by David Henry Hwang

Theoretical Design

Scenic Design by Andrés Poch

Tonight, I've finally learned to tell fantasy from reality. And, knowing the difference, I choose fantasy.

Design Process
Research

Having Gallimard start the story from jail, I wanted to keep the show as a memory play. Therefore, research centered around how the Chinese world could come into the jail space and highlight the level of fantasy Gallimard lived under.

Architectural Reference

Emotional Reference

Cultural Reference

Historic Reference

Cornell Box

Following the teachings from Joseph Cornell, I created a three-dimensional collage using found objects to explore the themes and visual elements from the show.